The best psychological games for children and teenagers

The psychology of the game has a unique specificity, since the subject’s attention is more captured by the process itself than by a specific goal. If a computer game captivates a teenager or even an adult, he may mentally delay its final completion due to the desire to enjoy his stay in the virtual universe longer. Social and psychological games are no less entertaining, and parents should pay attention to the intellectual development of the child, giving him the opportunity to participate in such training at least once.

Snowball

This is one of the most popular psychological dating games. Any person, finding himself in an unfamiliar environment, gets a little lost and begins to feel shy. This happens especially often in teenagers. To remove this psychological barrier and help people communicate normally, you can play a fun game called “Snowball”. What is its essence? People stand in a circle. The presenter announces his name. The person who stands to the right of the leader repeats the previously heard name and pronounces his own. The next person standing must already say three names. Such a game may not help you quickly remember the names of everyone present, but it will definitely help break the ice, and people will begin to feel more relaxed. And this is precisely what is required from such rapid therapy.

Collection of role-playing games

SCRIPT of a role-playing game for high school students “Career +”

Leading. Good afternoon, dear participants, guests and spectators of our unusual meeting! Why unusual - you ask. Yes, because today our leaders will try to try on unusual roles - the roles of successful leaders.

Host: Every person strives to become successful in life. But success comes only to those who have found themselves, found exactly the area where they can achieve success. The path to success in life begins at school.

Host: It is in high school that the first bricks are laid in the foundation of a person’s professional career. Why not now set yourself the goal of becoming a high-class professional in your chosen profession and the head of an enterprise, firm, or agency?

Host: And even though today we only have a game called “Career +”, but it can teach us a lot, teach us to work on ourselves, set goals and look for ways to achieve them.

Presenter: The game is a role-playing game, which means that each participant will play his role and enter into the image of a modern leader. The plots of the game will be very diverse and will allow both participants and spectators to show their abilities and creativity. Host: So, we begin. I ask the participants to take their places. The goal of becoming a leader today was set by:

Participant No. 1 – Dmitry Artemyev - leading surgeon

Participant No. 2 - Victoria Pelkina - chief director of the film studio

Participant No. 3 - Anastasia Kurmaeva - top HR manager Participant No. 4 - Ksenia Kravets - director of the gymnasium

Participant No. 5 - Victoria Belyakova - head of the pediatric department

Participant No. 6 – Dmitry Strelnikov – Chairman of the Board of Directors of a commercial bank

Leading. And now I am pleased to introduce you to our expert group that will analyze the progress of the game, mark the most interesting answers and actions of the players. Each participant is an example of a modern leader, a professional in his field.

So, as part of our expert group: 1. Svetlana Nikolaevna Kirpicheva - methodologist of the municipal institution "Methodological Office" 2. Svetlana Vladimirovna Biryukova - director of the House of Children's Creativity "Harmony", 3. Lyubov Viktorovna Nazarova - director of the Center for Children's Creativity "Firefly" 4. Oksana Aleksandrovna Abapova is the director of the Station for Young Technicians.

Presenter: Well, we’ve met our esteemed expert group, and now let’s get to know our participants better. We will call the first stage of our game (homework) this way: “Participant’s business card” Word to the participant No. 1 - Dmitry Artemyev, No. 2 - Victoria Pelkina, No. 3 - Anastasia Kurmaeva, No. 4 - Ksenia Kravets, No. 5 - Victoria Belyakova, No. 6 - Dmitry Strelnikov (participant speeches 3-5 minutes) Presenter. All participants added touches to their portrait of a leader, the expert group tried to evaluate this, and we move on to the first task. Leading. Imagine that you were invited to a television studio for the program “What is a modern leader like?” You will have to take part in a discussion on a given topic. You need to demonstrate general culture and erudition and take an active part in discussing the problem.

Question to Dmitry Artemyev: What, in your opinion, are the main qualities of a modern leader?

Question to Dmitry Strelnikov: Do you agree with the statement that a male leader is more effective than a female leader?

Question from Victoria Pelkina: Do you think the leader should be appointed or elected?

Question from Anastasia Kurmaeva: At what age can a person be promoted to a leadership position?

Question from Kravets to Ksenia: What leadership style do you follow?

Question from Victoria Belyakova: what are the pros and cons of a leadership position?

Now let's listen to our experts and how they assess the discussion that took place. Whose answers were the most original? Please, you have the floor_______

Presenter: It is believed that people judge us by the external impression that we make in the first minutes of meeting and conversation. It is personality traits such as appearance, voice and ability to communicate that can play a decisive role in your career and throughout your life.

Presenter: Next task for the players. Show your imagination and try to imagine a manager’s working day. Make a work schedule for the day.

Host: While our participants are drawing up a “Daily Work Schedule,” we will try to formulate the basic rules of business etiquette. First, let's find out what business etiquette is. I suggest answering the audience___________

Leading. Business etiquette is the rules of communication, interaction and behavior of people in the process of professional activity, as well as forms of dealing with others, types of addresses and greetings, manners and the accepted form of business clothing.

Host: So, in order to formulate the first rule, I will ask you to answer the question: What do you think business relationships should be based on? Presenter: From all of the above, Rule 1 follows: Honesty and reliability in business relationships. The desire of business people to be honest and reliable in business contacts is a manifestation of their internal orientation towards stability and maintaining long-term relationships with partners.

Presenter: Imagine that a partner agreed to supply some equipment, but did not deliver it on time, because he decided to look for more favorable conditions. Host: What rule of business etiquette did he violate?

Leading. Absolutely right, this is our second rule: Obligation. The phone number of a partner who has shown non-obligation, committed forgery or deception is crossed out from the business person’s address book or marked with a special sign. The characteristics of such a partner in the business sphere are transmitted through personal channels, and it can be difficult for him to form a positive attitude towards himself. Business reputation takes years to build, but it can be lost in a matter of minutes without the right to rehabilitation.

Leading. Let's move on to the third rule: Compliance with the norms of official subordination. How do you understand this? What is the essence of this rule?

(viewers respond) Clear subordination presupposes: power and subordination, executive discipline, control, coordination of one’s actions with the actions of other employees, a ban on the actions of a subordinate over the head of his immediate supervisor, knowledge and performance of official duties. Host: And now this is the situation: a person came to a prestigious company to get a job. Having opened his work book, the manager sees that this person changes jobs very often. Do you think this person will be hired?

Host: What rule follows from this?

Leading. So the next rule is - Devotion of employees to their institution.

Host: Now imagine, in a reputable institution a person comes to work in jeans. What does this mean?

Host: As a result, from all of the above, we can formulate the fifth rule - Compliance with norms of behavior and appearance.

Presenter: In reputable organizations you will not meet noisy and demonstratively relaxed people. They value self-esteem, efficiency, composure, and the ability to control their own emotions. Communicate in a discreet manner, professionally and informatively.

Host: And the next question for discussion. Each of you knows that in our time competition plays a major role in the economy of any enterprise and the country as a whole.

Host: There is such a modern concept: destructive competitiveness. What do you think it means?

Host: In order to understand, let’s define what competition is - it is a relationship, active competition, a struggle for existence.

Host: The concept of destructive is a violation, destruction of the normal structures of something. What should be the basis of competition?

Presenter.Rule 6. Compliance with moral standards in competition. A person should move towards a goal not through deception or betrayal, but through intellectual effort and a creative approach to business.

Host: Now let's listen to how our managers planned their working day.

Host: And again our participants will have to complete a practical task.

Conduct:

1. Surgeon Dmitry Artemyev visit the patient.

2. Director Victoria Pelkina – casting for the main role

3. Interview with Gasprom top manager Anastasia Kurmaeva to Channel 1

4. To the director of the gymnasium Kravets Ksenia, write a letter of gratitude to the sponsor.

5. The head of the pediatric department, Victoria Belyakova, dismisses an employee due to staff reduction.

6. Reception of a foreign guest at a commercial bank by the chairman of the board of directors, Dmitry Strelnikov, without an interpreter.

Presenter: We ask the participants to complete the task

A word from our experts.

Question for participants and spectators. Leading. Can anyone explain the meaning of the expression “corporate culture”?

The corporate, or organizational, culture of an institution is the interrelation of the following components: moral values; labor goals; features of business relations; psychological climate in the team; employee satisfaction or dissatisfaction with their work; availability of growth prospects for employees and a reward system; level of stability - staff turnover. Host: I invite our participants to create 5 rules that reflect the corporate culture of your institution. You have 5 minutes. Host: While our participants are drawing up a set of rules, we will continue the conversation about the features of business etiquette.

Presenter: Any leader must know the rules of business negotiations. Let's start with external attributes.

Host: What shape do you think the negotiation table should be?

Host: Do you know why business meetings are most often held at a round table?

Presenter: The round table is a symbol of union and unification. When seated in a circle, status differences are removed. If it is necessary to emphasize status differences, use square or rectangular tables. At business meetings and negotiations, business breakfasts, lunches and dinners are often organized, at which not only professional qualities are demonstrated, but also the level of a person’s culture.

Host: What are the rules of behavior during a business lunch or dinner?

Presenter: Table behavior skills need to be specially studied, since it is by how a person behaves at the table that one can give him an unmistakable assessment. You can determine his temperament, the level of development of self-control, and evaluate his attitude towards life and his partners. Presenter: Particular importance is attached to the male partner’s ability to drink alcoholic beverages. A positive impression is created about a person if he behaves calmly, freely and naturally, and maintains small talk.

Presenter. And if you find yourself at such an event and are not sure how to properly use all the variety of cutlery and how to eat this or that dish, then you should not rush, calmly observe the manners of other people or ask the waiter to cut up some exotic dish, or refuse it.

Host: Business etiquette allows you to maintain decency and not violate the “boundaries of reason” even in the presence of a business conflict.

Leading Business Etiquette is a culture to which we should all strive, because it is truly beneficial and because this is how the entire civilized business world works and lives.

Host: Now let's listen to our participants.

Presenter: What rules that make up the corporate culture did our participants choose for their establishment?

Artemyev Dmitry, Pelkina Victoria, Kurmaeva Anastasia, Kravets Ksenia, Belyakova Victoria, Strelnikov Dmitry Presenter: Let's give the floor to the experts.

Leading. Well, the last test. Every day, a manager has to find himself in a non-standard situation, in which resourcefulness, quick wits and a sense of humor save him. And we invite you to answer questions from guests and viewers. (questions and answers) Maybe the audience has questions for the guests? (questions and answers) Presenter. Well, let's summarize. “You are heavy, Monomakh’s hat,” our players, who took on the roles of leaders, probably thought today. Heavy, but not overwhelming. And today you all showed us your abilities and creativity. Therefore, I give the floor to our experts for a pleasant mission - summing up. (awarding)

Presenter: Our meeting has come to an end, and with it the role-playing game “Career +” ends. In memory of our meeting, allow me to present business folders to our participants. Let our game become the first step in the career growth of future leaders. Host: Goodbye, see you again!

Return questions

Psychological games are an opportunity to gain useful knowledge in a simple form. The technique of reverse questions helps a person gain time before his interlocutor begins to drive his opponent into a dead end. This technique will also help a person avoid questions that are unpleasant to him or jump to more familiar topics. How can such psychological training be transformed into a game? Just. Participants should be divided into two teams. The presenter calls one person. And now all the people on the opposite team start asking questions. They can be on a specific topic or arbitrary. A person’s task is to answer a question with a question. The facilitator records how many answers the participant can give in a minute. When the time is up, a person from the other team comes out, and accordingly, questions are asked to him. The results are summed up when all the people from the teams have spoken. This psychological game is just as suitable for adults as it is for teenagers. It's never too late to improve your speaking and communication skills.

The road of life

It is always difficult for teenagers to talk about themselves. And in order to somehow help them do this, you can play a psychological game. Its name is appropriate: “The Road of Life.” The point of the game is that each participant is given a pencil and a piece of paper. In 10 minutes, a person must draw a road and then put marks on it that will depict the main moments and events in a person’s life. Moreover, here you can include everything - from the very first memory to all the medals and certificates that were received in the last year of study. People on such cards draw the most pleasant and flattering things. And then with this path of life you will need to speak in front of others. You need to tell others about all the notes on the sheet. This is psychologically simple to do, because a person likes to present himself in a pleasant light.

A game like this could have one more level. Here you will need to draw another road on the back of the sheet and make marks again. You should write on them what you want to achieve and in what order. This will be a kind of plan of your life, a route of the area, which may turn out to be inaccurate. But it’s better to have some kind of card than not to have any.

Psychological classes for teenagers

Individual sessions by a psychologist with teenagers make it possible to make adjustments to the behavior pattern of both difficult and withdrawn children who have problems communicating with peers. The task of a savvy and knowledgeable specialist is to competently select an individual approach to the child and involve him in the game process, which will form a positive behavioral pattern, as well as relieve obsessive fears, anxiety and complexes.

A noteworthy psychologist and practicing hypnologist is Nikita Valerievich Baturin. The hypnotist has an impressive number of session consultations, as a result of which the lives of their participants radically changed: problems that had accumulated over the years were resolved, self-esteem increased, relationships with others and achievements in the field of career and private business improved. For example, in this video Nikita Baturin talks about how to get rid of self-doubt and body pressure, which is very important for most teenagers.

What happens if…

Psychological games for teenagers come in different forms. Some of them help to meet peers, others help to establish communication, and others develop a person as a person. The game “What will happen if...” is exactly one of those philosophical ones. It forces teenagers to think about life issues that they have not yet thought about due to their age. But you still have to make a decision, and it’s better to do it thoughtfully than to resolve problems later in a hurry and on the fly. So what are the rules of the game? The guys are divided into two teams. The facilitator takes turns asking the teams difficult questions, and each participant takes turns giving answers. Accordingly, the winning team is the one that collects the most points. What questions can you ask here? Here are the samples:

  • What will you do if there is a flood?
  • What will happen if people stop working at jobs they don't like?
  • What will happen if a person always tells the truth?
  • What will you do if your parents get divorced?
  • What will happen if people learn to read minds?
  • What will happen if people can fly?
  • What will happen if animals learn to talk?

Mafia

One of the most popular psychological games for children is “Mafia”. Its rules are very simple. There are civilians, and there is the mafia. The task of the mafia is to kill civilians, the task of civilians is to identify the mafia. This game has various variations. It can include other roles if the number of players allows. For example, the commissioner and the doctor are the characters who create additional dynamics in the mafia. This psychological board game has long become an integral part of almost any party. And this is very good. Children learn to be observant, begin to get to know each other better, and watch their friends lie. This will help in life. The guys will be able to recognize a lie and quickly expose a person to clean water. And most importantly, they will learn to express their thoughts beautifully and clearly, and will also be able to better understand the people around them, even strangers.

Psychological games for teenagers and primary school children

The fact that the game allows, with a high degree of efficiency, to form in a child a number of positive changes in mental properties, as well as the ability to communicate and empathy for others, is a fact proven in theory and confirmed by practical experience. The basic functions of gaming activity are:

  • uplifting, entertainment;
  • identifying deviations in the development and behavior of the child;
  • discovering talents and acquiring useful skills;
  • positive transformation of personality at the structural level;
  • socialization of the child, simplifying his future life in society.

There are a huge number of different psychological games: organizational and educational, aimed at developing mental activity, innovative, positional and many others. Living games allow you to comprehend fundamental personal values, increase self-esteem and the ability to respect the point of view of your interlocutor. Project games develop personal criticality, as well as the ability to set certain goals and achieve them through competent planning and systematization.

Hide and seek in the dark

All people love games. And even when growing up, not every person loses the child in themselves. Therefore, psychological games for teenagers can be formed from well-known fun. For example, you can upgrade hide and seek and make it hide and seek in the dark. How to play such a game? All children are blindfolded and spun around. And now teenagers have to walk around the room, bump into each other and guess by touch who is standing in front of them. Moreover, the voice can only be used when the name is announced. The person who was guessed correctly is eliminated. Therefore, if a teenager has a very specific appearance, it will be easier for him to run away, and this is not prohibited by the rules. The game helps children relax, improve their imaginative thinking and become more open.

Rearrangement

Psychological games for children are aimed not only at improving communication abilities or liberating the individual. With the help of entertainment, you can improve your child's intellectual abilities. You can also develop vigilance, intuition and attentiveness. But this will only happen if the teenager makes contact and invests in the game with enthusiasm. This kind of entertainment will be beneficial even if the child sits indifferently on a chair and watches carefully. But it’s one thing to understand with your head, and another thing to participate, communicate directly with peers and learn to find a common language with everyone.

Psychological games and exercises can improve memory. And the easiest way to do this is to involve the children and turn boring exercises into an exciting game. Two people are selected: one will be the host and the other will be the participant. The participant leaves the room, and at this time his comrades build a composition from their bodies. Then the man enters. His task is to remember the location of all people in two minutes. Now the participant leaves, and the presenter swaps the three members of the composition. The task of the person whose memory is tested in this sophisticated way is to determine what changes have occurred and to return all people to their original places.

Psychological games for primary school children

Psychological games for primary schoolchildren should be aimed at working through internal problems and teaching them steps to overcome them independently. Psychological training for children aged 6 to 9 years should include the following elements:

  1. Role-playing games. To fully immerse yourself in the plot, you need appropriate props. For example, to role-play as builders, children will need plastic shovels, scoops, buckets, tape measures and other equipment purchased at a toy store.
  2. Exercises for relaxation and achieving a peaceful psychological state.
  3. A number of acting techniques.
  4. Art therapy. This type of therapy is best suited for hyperactive children and children prone to depressive disorders and experiencing psychological discomfort within the children's group.

Art therapy is a complex of different techniques. Isotherapy is intended for children who experience certain difficulties with self-expression and who are trying to convey their own experiences, feelings and thoughts to the people around them. Choreographic practices are suitable for children of both primary and secondary school age who are prone to hyperactivity and aggressive behavior. Music therapy is the most universal technique and covers almost all age groups. Psychological games for children aged 6–9 years are based on modeling various situations and playing out possible behavior options in them.

What do you like to do?

This game is suitable for getting to know a new group, where most of its participants actually know nothing about each other. It is necessary to call one person at a time from among the young spectators, who will be given the following task: without using words, but only movements, facial expressions and gestures, tell the assembled children about your own hobby. For example, a child who comes out freely demonstrates his hobby to those around him, after which they are obliged to guess it. The kid who manages to do this first goes on an impromptu stage and continues the game.

Make Princess Nesmeyana laugh

A chair is placed in the center of the room, on which one participant in this unusual competition is seated. The one who emerges is awarded the title “Princess Nesmeyana”, which he is obliged to justify 100% and retain for as long as possible. Those around them begin to provoke the imperturbable participant in every possible way, and as soon as a smile appears on his face, the next participant takes over the post of “Nesmeyana”. The winner is the child who can last the longest without laughing.

Tell me what you like

Children form a circle, sitting comfortably on pre-prepared chairs or stools. By voting or drawing lots, it is determined who starts the game first. The starter turns to the child on his left side and speaks publicly about the traits that he likes most in his neighbor. A compliment can concern a beautiful eye color, an elegant profile, or any other feature that evokes sympathy. The only condition is that you can’t bend your heart and emphasize those features of appearance or character that you really don’t like.

Ball racing

The exercise is suitable for both hyperactive and calm young children. The organizers form teams consisting of pairs of guys. Each participant must, holding a balloon together with a partner, run to the finish line, then touch the control point and return in the same way, passing the balloon to the next pair. The team that completes the relay first wins. It is prohibited to touch the ball during racing.

Important information! The psychological game for preschoolers “Race with Balls” allows you to establish mutual understanding in pairs and, in a playful way, learn to work well within a single team.

Can you trust

Psychological games and exercises can be aimed at improving relationships in a team. Teenagers will communicate better if they can trust each other. But trust is a valuable gift, and a person will not give it away to just anyone. Therefore, we need to make sure that children can trust. And as you know, trust is only possible in conjunction with periodic checks. So, you can conduct a kind of psychological horror game. What do children need to do? Group members should be divided into pairs. Now you can line up the children in two lines, some should stand behind the others. And now, one by one, the teenagers standing in the first row should fall on the hands of those standing behind. It is very difficult psychologically to do this. Therefore, the leader must watch carefully so that neither the first nor the second cheat. The person falling should be completely relaxed and should be told not to bend their knees. But the second person must be focused and ready to catch the one in front. When the first line has all fallen, the teenagers change places. Now those who caught fall, and those who fall catch.

Conflict situation

Thinking about doing a psychological role play? Pay attention to conflict issues. What is the benefit of these tasks? It is very rare that a person can quickly navigate an unusual situation. Thoughts become confused, people begin to panic and, as a result, commit rash actions. But if a person can play out strange and incomprehensible situations in his head, it will be easier for him to navigate life. This is precisely why transformational psychological games were invented. Don't be afraid to do them with teenagers. Let’s look at the example of “Conflict Situations”. This game is quite simple. Two volunteers come out. The presenter asks any situation, for example, how you will behave if your classmate hits you on the head with a backpack. One of the volunteers will become the victim, and the other the attacker. Now the players’ task is to get out of this situation without quarrels and insults. But such games can be played not only with teenagers. Adults are no less likely to face difficult life situations. By anticipating and deciding them in advance, a person will feel more confident.

Psychological tests. 11 psychological tests that everyone should take (5 photos)

These tests will help assess your mental health, intelligence level, depression, your temperament, and much more. Maybe you're on the verge of a breakdown? Why do SUCH thoughts come into your head? Why is it so hard at work? Why don't I sleep well? And psychology will help you understand a thousand other questions.

Luscher color test

The test allows for a quick personality analysis based on information obtained by simply choosing colors. In fact, it is a moment test, useful for determining the state of a person at a specific moment

Take the Luscher test

Test "Rorschach Blots"

Test for studying the psyche and its disorders. The effectiveness of the Rorschach test has not yet been conclusively established. At the same time, it helps the psychologist and psychiatrist obtain very important data for diagnosing the personality and its disorders.

Take the Rorschach test"

Tests for temperament and other aspects of personality

The Eysenck temperament test allows you to determine the type of temperament taking into account the introversion and extroversion of a person, as well as emotional stability.

Take the Eysenck temperament test.

The Szondi Portrait Test is also known as the Portrait Choice Test.

Take the Szondi portrait test.

Ammon's self-structural test was invented by the German school of psychoanalysis and psychiatry, adapted by leading scientists of the St. Petersburg Psychoneurological Research Institute. V.M. Bekhterev. And it is a questionnaire, based on the results of which it is possible to assess many psychological aspects of a personality.

Take Ammon's Self-Structure Test (more than 200 questions!)

Intelligence Tests

Eysenck intelligence test. This is one of the most famous tests that will help determine your IQ level.

Take the Eysenck test

Raven's test is designed to distribute test subjects according to their level of intellectual development. Test authors: John Raven and L. Penrose

Take Raven's test

Tests for mental stability and depression

The technique was developed at LVMA named after. CM. Kirov and is intended for the initial identification of persons with signs of neuropsychic instability.

Take the LVMA test

Clinical questionnaire for identifying and assessing neurotic conditions (K. K. Yakhin, D. M. Mendelevich)

Take a test to identify neurotic conditions

The Beck Depression Test was proposed in 1961 based on clinical observations that revealed a list of symptoms of depression.

Take the Beck Test

A questionnaire for determining depression was developed at the Research Institute of Psychoneurology named after. Bekhterev for the differential diagnosis of depressive states and states close to depression.

Equilateral triangle

Interesting children's psychological games can be played to unite the team and teach children to work as a team. The fact is that most children are selfish. They are used to being the center of the universe. And it is very difficult for them to realize that this is not so. Therefore, the sooner you teach your child to share and cooperate with peers, the better. And the easiest way to do this is in the form of a game. A game called “Equilateral Triangle” is perfect for this purpose. How to play it? The children are blindfolded and allowed into the room. The room is empty except for the tape lying on the floor. The ribbon is quite long, and its ends are tied to each other. It turns out to be such a large closed ring. The children's task is to stretch the ribbon into a triangle. Each of the guys must walk around the room and find material lying on the floor. Once all the children have picked up the ribbon, they will need to cooperate and line up to form an equilateral triangle. How to do this? Guys should focus on their voice. Or you can appoint one person who must measure the distance from one corner of the triangle to the other in steps. But you can’t suggest this idea to children. They have to figure it out for themselves.

Psychological games for preschool children

Game-based training for preschool children should be short in duration, since children’s attention dissipates very quickly. It is preferable to play three or more games in one lesson with breaks of 5-15 minutes between them.

Baby dragon biting its own tail

The purpose of this game is to get rid of obsessive neuroses and deep-rooted fears. It is necessary to select musical accompaniment in advance, and the playlist should consist mainly of cheerful major songs and melodies. The game is played as follows: children line up one after another in the form of a living chain. Each of the guys should hold on to the shoulders of his friend in front. The task of the first baby, personifying the head of the dragon, is to catch the child who closes the chain as quickly as possible.

Exercises to improve self-control

Psychological training is important for children to help them deal with negative emotions. Preschool children should be reminded as often as possible about the destructive nature of anger, and if they are overcome by anger, they need to pause, then take a deep breath and exhale. Then, standing up straight, you need to count to 10 in your head and smile from ear to ear. Anger and irritability cannot tolerate calm and goodwill. At the same time, it is necessary to remind the child that only by learning to direct his own emotions in a constructive direction will he be able to become an adult and independent person.

How much do we know about each other?

This psychological game of unity should be played with guys who already know something about each other. This is a great activity to do during class at school. Teenagers often break into small groups and communicate with 4-5 people. And to make these small groups cohesive, you can hold a quiz. The teacher, who will act as a facilitator, must prepare 5 questions for each student. And then you should divide the children into teams. The guys should be divided according to the principle: whoever does not communicate with whom ends up on the same team. Now we should take a quiz. The team comes up with an answer to each question together. This way, children will have a chance to bond and learn more about their classmates. Moreover, the information that will be learned in this way will be stored in memory much better than if each person simply made a brief overview about himself. This quiz can be held not only to get acquainted. Questions can be asked from various areas of knowledge. The main thing is to mix the guys in teams for each such quiz. Thanks to this, teenagers will have the opportunity to get to know their classmates better.

Crocodile

Everyone loves pantomimes. Yes, many people prefer to guess them than to show them. The socio-psychological game “Crocodile” helps teenagers relax and also have fun while away their free time. Due to the fact that you have to perform in front of a large crowd of unfamiliar people, the child will acquire skills in working with the public, as well as acting skills. After all, showing pantomime is quite difficult. Moreover, teenagers are no longer children, and they can tell their friends such complex words as nuclear power plant. It is simply impossible to show this concept without using imagination. Crocodile can be played in different ways. For example, everyone present can split into two teams and guess pantomimes against the clock. But you can play when each person is responsible for himself. In the second case, there is no need to count points. In the first option, it will be more interesting to play when the presenter counts the points. Be sure to read the rules before starting the game. When showing pantomimes, you cannot use your voice, and you cannot point your finger at objects in the room.

Rewriting fairy tales

This psychological training game can be played with teenagers to awaken their creativity, as well as to develop their imagination. We all know the classic fairy tales. But few people think that most folk tales and legends do not have a happy ending. But it’s always more pleasant to read a story that ends with a happy ending. Especially if it is non-trivial. Here you can play an interesting game of writing such stories. At the same time, it can be combined with self-determination training. For example, children should be given an assignment to write down the profession that a person chooses for himself in the future. Set a task for the children: write a story about Little Red Riding Hood, but at the same time make sure that the main character is a firefighter, doctor or engineer. Moreover, the profession should not be directly mentioned. After all, the written fairy tale will still need to be read in front of your peers, and they will have to guess about the profession of your dreams. You can make special branches, for example, if the child has not decided what he wants to become - a cook or a technologist. This will only make the fairy tale more colorful.

Codependents in Karpman's triangle

It is important to clarify the terminology here. When a person is in the position of a victim, he understands that absolutely nothing depends on him, and that he cannot choose his behavior depending on the situation. “Well, what can I do? It's all of them! In this interpretation, it becomes obvious that all the roles in the Karpman triangle are three types of victim position.

If a friend complains to you about life, then everything is clear - she is in the position of a victim. The persecutor is also a type of victim. But why? If you see someone who demands, harasses, screams and calls the victim names, and ask him why he is doing this, then the answer, as a rule, in this case you will get something like this: “He calls himself names, what should I do?” (“He always lets us all down”, “He is always late”, “He doesn’t cook the porridge”, etc.). When the Persecutor does not understand that he can act differently, he takes the position of the victim.

Here it is very appropriate to recall Perls’ expression “dog above and dog below.” “Dog on top” implies a situation when a person swears loudly, yells, that is, he bites. “Dog from below” is a situation when a suffering victim bites people with his sadness, longing, he howls with such force that everyone becomes very painful from it.

If you try to talk with the Rescuer about why and why he is doing this and whether it is worth doing it at all, then hatred may pour out on you: “The person is being persecuted, offended, he feels bad, he suffers!” The Rescuer is also a hostage; he, being in the role of the Rescuer, turned into a victim.

Danetok solution

Probably everyone would like to feel like a detective. But not everyone chooses this difficult profession. But anyone can occupy their leisure time by solving a fictitious murder. There are also such psychological problems. They test a person's mentality, logic and temperament. They are called Danetki. What is the essence of such riddles? A person tells you about a fictitious crime or, in general, about any situation. Now your task is to find the answer. But the questions should be structured in such a way that the presenter can answer them only “yes” or “no.” Such games are interesting to play both for two teenagers and for a large group. In the second case, the presenter’s task will be not only to answer questions, but also to pacify the noisy audience.

Here is an example of one of the riddles: a man was found in the desert with a broken match in his hands. What happened? What will the game look like? Approximately the following questions arise in your head: was a person killed? Is the match relevant? The deceased could not find a way out of the desert? Was only one body found in the desert? The answer to this riddle is this: people were flying in a hot air balloon, its dome burst, and those flying threw off all the ballast, but this was not enough. People drew lots on matches, and the one who pulled out the broken one jumped out of the ball.

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